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Showing posts with label Windows. Show all posts
Showing posts with label Windows. Show all posts

Tuesday, May 22, 2012

Download Windows 8 Consumer Preview ISO 32-Bit/64-Bit

Today Microsoft has released their latest updated build version 8250 of windows 8 OS. Now it will be officially available for users to download free windows 8 consumer preview in ISO format with both 32-bit and 64-bit Operating Systems (OS). Since the developer version was released in september 2011, at that time they didn’t added more features to OS. Now in this consumer preview they done a lot of tweaks and improved the 100,000 codes to make the OS very efficient and runs easily all kind of Desktops, Laptops, Netbooks and ultrabooks without any problems.
windows 8 official logo wallpaper image photos pictures background
So let us now explore that whats new in there is no much worthy improvements more did had the OS –wide spell check which was been a request by the people by many lots of people and had a replaced start button with a start preview thumbnail which that displays and previews the start screen on the top and interface that would allows to your cycle throughout all of your opened apps –and had introduced a Fly out notification.

The best of part is vastly improved boot time where the Microsoft had added a feature called “boot forward” in the windows. Now you windows 8 will boot with in 8 seconds on your PC or Laptop.

So the consumer preview version is around why not you look around by yourself the developer version had around 50,000 downloads mark with in just 24 hrs after its release and had hit around 3 million mark by the December let it will be interesting how much does this consumer preview does get the traction .

Hence you know that windows 8 is a Multi touch enabled OS so you need to have a multi touch capable tablet or a monitor to get supported by that feature.

NOTE: Before you installing the windows 8 into your PC. You need to check for the minimum system requirements to run the windows 8 OS perfectly without any lagging.

Processor: 1GHz processor either Intel or AMD
RAM: 1GB is needed to make the OS very fast
Hard Disk: 16GB HDD space is required
Graphics: Directx 9 with either Nvidia or AMD GPU’s

Now it is up to you that which version does suits you. Now Windows 8 ISO will available with direct download links from official Microsoft website. I think this time you don't need to download the windows 8 OS from either torrent or file hosting servers.

DOWNLOAD- Windows 8 Consumer Preview ISO (64 BIT) x64 -3.3GB

DOWNLOAD- Windows 8 Consumer Preview ISO (32 bit) x86 - 2.5 GB

For other Languages of windows 8 OS you need to go this Official Site.

Product Key of Windows 8: DNJXJ-7XBW8-2378T-X22TX-BKG7J. This key will help you to activate your windows 8 OS into Genuine. Now you can get live updates from Microsoft via Windows Update Manager.
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Monday, May 21, 2012

Friday, May 18, 2012

Windows 8 Consumer Preview Available for Download

Adventurous Windows users can now download the Windows 8 Consumer preview from Microsoft's web site using the link provided below. The preview version of the new OS is available for 32-bit and 64-bit PCs, and can be downloaded either in ISO format (for buring to a DVD or converting to a USB stick using the Windows 7 USB/DVD Download Tool) or as a setup file, which Windows Vista and Windows 7 users can use to pull down the OS from the Internet.

If you prefer to explore these things vicariously (there's no shame in it, really), our coverage of new Windows 8 features has been fairly extensive up until now - you can find all of our previous Windows 8 articles by following this link. A more complete, in-depth look at the Consumer Preview is forthcoming, and should be ready at some point next week.

Source: Microsoft

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Windows 8 Consumer Preview: The Four Corners

During Microsoft's Windows 8 Consumer Preview Event at MWC today, Microsoft demonstrated some of the new features in the CP release out today. While the Metro UI obviously lends itself to use on a touch enabled tablet, Microsoft was clear to point out that it works just as well with a keyboard and mouse. Bezel gestures and regular multitouch gestures on the screen make sense on a tablet, but how do you get access to the multitasking UI, charms bar or other Windows 8 features if you have a traditional (non-touch) notebook? Through hot corners of course.

The traditional Start Menu is gone and has been replaced by a hot corner. Move your mouse to the lower left screen corner and you'll get a tiny popup that you can use to launch the Start Screen. The lower right corner lets you zoom in/out of the start screen, while the upper left corner lets you quickly switch between apps (just click to switch to your last app, or click and drag to reveal the task switcher). Finally, the upper right corner is used to reveal the Windows 8 charms bar.

Gallery: Windows 8 Consumer Preview: The Four Corners

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The Windows 8 Copy Dialog Box

Microsoft revamped the Copy Dialog box in Windows 8. You now get useful visualizations of the progress and speed of your file copy. You can also pause/resume individual copies if you're doing many in parallel. Microsoft also claims that file copies now properly resume if you put your system to sleep and wake it up later.

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Microsoft Demos Windows 8 on 82-inch Touchscreen

Microsoft is talking a lot about the importance of touch input to the Windows 8 experience in everything from tablets to high-end desktops. To show just how far you can go with touch, Microsoft demonstrated a PC running Windows 8 connected to an 82-inch touchscreen that can support up to 100 touch inputs (or 10 simultaneous users).

Gallery: Microsoft Demos Windows 8 on 82-inch Touchscreen

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Microsoft Demonstrates Windows to Go

Windows 8 supports installation to removable flash media via a feature called Windows to Go. Your apps, settings, and OS can all be installed to a USB stick and you can easily move that between platforms. Microsoft demonstrated Windows to Go by booting a USB stick with Windows 8 on a desktop PC that had Windows 7 preloaded on it. After the demo, Microsoft removed the Win 8 USB stick and booted a laptop using the same drive.

Although it won't be the most performant solution, Windows to Go can be an interesting solution to quickly deploying on new hardware on enterprise clients.

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AMD Releases Video Driver for Windows 8 Consumer Preview

In conjunction with today’s release of the Windows 8 Consumer Preview, AMD has released a new set of drivers specifically for Windows 8. Dubbed the AMD Catalyst driver for the Windows® 8 Consumer Preview, it most notably includes full support for Windows 8’s new WDDM 1.2 features. The rest of AMD’s software features are also supported, including Overdrive, CrossFire, and Eyefinity.

Radeon HD 7000 users will be out of luck for the time being, however. These drivers do not support GCN GPUs; drivers for that will be released at a later time. Considering AMD has yet to publish a WHQL certified Win7 driver for GCN it’s safe to assume that will happen before we see a Win8 driver, particularly if AMD plans on having Direct3D 11.1 support ready for the Consumer Preview.

Source: AMD

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Windows 8 Consumer Preview: A Quick Look at Battery Life

With each new operating system in recent history, Microsoft has promised better battery life. We tested this back in the early days of Windows 7 and found that while Vista was generally a step back relative to XP, Windows 7 fixed much of what was wrong and even managed to beat XP in several tests. With the Windows 8 Consumer Preview now available, we thought we’d run a quick test on a laptop to see if things have changed much. Let’s just get this out of the way, shall we?

Okay, that’s a pretty poor showing, but what’s really going on here? We’re using the same Sandy Bridge laptop that we tested back when SNB first launched, a Compal unit with an i7-2820QM processor. So the hardware hasn’t changed, but battery life is much worse right now—and that last part is important: right now. We did a few tests of battery life with the Windows 7 preview and it didn’t look that great, but drivers and optimizations weren’t finalized, and Windows 8 CP is definitely in that same category. But there’s more to the story than just Windows 8.

As part of the Windows 8 CP experience, we’re also given the privilege of running the Internet Explorer 10 Consumer Preview (IE10CP). As we’ve noted in the past, the choice of browser can certainly have an impact on battery life, and that likely goes double when we’re looking at beta software for the OS and browser. I also performed an in-place upgrade from Windows 7, so it’s possible that could negatively impact battery life as well.

I've only had a chance to run the battery drain test once so far, so consider the above results very preliminary. I'm going to test it again, as well as going back and retesting with Windows 7 (and IE9) to see if there's any other changes. While I continue to look into battery life over the next few days to see if perhaps I missed something, for now it doesn’t look like Win8 CP is going to do anyone any favors in that area.

And just as an aside, I know that Windows 8 isn’t final by any stretch of the imagination, but while the UI seems like it would work great on a tablet I’m ready to go on record as saying it sucks for traditional desktop and laptop users. Without a touch interface, Metro feels weird at best and downright awful at worst. What’s more, getting a touchscreen for a desktop or laptop isn’t actually something I’m clamoring for. Does using a 24” or 30” touchscreen on my desktop sound enjoyable? Not at all, and a 15” laptop touchscreen wouldn’t be much better. Maybe it would help me build up a bit of arm strength, but that’s about the only upside. Add on fingerprints—a personal pet peeve that smartphones and tablets still suffer from—and I’m more than happy to stick with the “boring” old Start Menu. That’s just my initial impression of course; anyone else have similar—or different—feelings after playing around with the Win8 CP?

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Saturday, February 18, 2012

Study: Windows Web Browsing Market Share Drops 10% Over Past 6 Months

Following up on its earlier report on iOS browser market share, ad network Chitika today released new results from a study which analyzed the impact mobile computing has had on traditional web browsing trends. In examining traffic across it network from August 2011 to February 2012, Chitika says that Windows web browsing market share has declined by almost 10%.]]>
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New Windows Logo Shows Microsoft Is Going All In With Windows 8

In a move that demonstrates how cleanly Microsoft intends to cut itself off from the last 20 years of its most widely-used and widely-recognized products, they have given the Windows logo its most significant redesign in 20 years. Ever since Windows 3.1, the slightly curved, red-green-blue-yellow panes have greeted millions on startup, or at least peeked out from the corner of the screen.No longer: Microsoft has abandoned the shape, color scheme, and even the start button. The new logo is monochromatic (or rather, polymonochromatic), straight, and unfamiliar. If they intended to show just how much they've changed the philosophy of the OS, this is a good way to do it.]]>
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Microsoft Discusses Windows 8 Accessibility Improvements

After last week's broad, sweeping post about Windows on ARM, the Building Windows 8 team is back to discussing the nuts and bolts of the operating system - today, Microsoft's Jennifer Norberg discusses enhancements made to accessibility tools in Windows 8. Chief among the new announcements is a set of baseline accessibility requirements that Windows Store apps must meet before being declared "accessible."

These requirements, which mainly focus on presenting information to users in a clear and simple fashion, can be implemented mostly through standard WinRT-supported languages like HTML5, JavaScript, XAML, and others. Apps created using project templates in Visual Studio Express use code that is already "accessibility ready," and the program's IntelliSense feature can also be used to type (and declare) accessibility information more quickly as you code. Once a developer's app is deemed "accessible," it can be marked as such in the Windows Store to make it more easily searchable.

Microsoft has also made efforts to give developers consistent APIs to use when programming Metro-style apps - the company says that developers (both of standard apps that need to use accessibility features, and of apps designed themselves to enhance accessibility) should be able to depend on on the "UI Automation" accessibility API to communicate with Wndows' accessibility tools more seamlessly than in the past, when developers would sometimes have to code their own methods and workarounds into their programs.

Other enhancements focus on improving on existing technologies: the Windows Narrator, which reads text on the screen back to the user, now performs better, includes additional voices and languages, can be configured to speak more quickly or slowly, can read more content on pages loaded in Internet Explorer, and can respond to user customizable keyboard commands. Narrator can also be invoked during Windows Setup to help with out-of-box setup or an upgrade install, and vision-impaired users on touch-enabled devices can have Narrator read what your finger is touching before activating it.

The Windows Magnifier, another existing tool, has been adapted to work better on touch-enabled computers - it can now be invoked by pressing the Windows logo key and the volume up button, which zooms in and brings up on-screen borders that can be used to change your focus.

The full post, which is linked below for your convenience, covers these topics in greater depth - read on if you're interested.

Source: Building Windows 8 Blog

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Windows Store App Submission Process Detailed

Microsoft’s Jonathan Garrigues has detailed some aspects of the submissions process for the upcoming Windows Store on the company’s Windows Store for Developers blog. The post describes in detail the various steps involved in the app submission process, and Microsoft’s efforts to address developer complaints about its competitors’ storefronts.

Most of Microsoft’s efforts focus on transparency: they want app developers to be aware of the approval process before they ever submit any code, and they want developers who have submitted apps to be able to track those apps through every step of the submission process. Each step in the process is described, both in terms of what the steps entail and how much time the step usually takes. The submission procedure is mostly automated and focuses on validating code and making sure it runs, but ultimately depends on a human being to launch your app, verify that it works and that it does not violate any of Microsoft’s policies, and verify that it does not contain any malicious code.

Visual Studio will include some features that work toward these ends, including a feature that will allow developers to reserve a name for their app before the app is actually ready for submission to the store. Microsoft will also supply a Windows App Certification Kit that automatically goes through your code to make sure that your app launches and meets a set of basic requirements – the certification kit can be run locally and corresponds to one of the stages of Microsoft’s certification process, meaning that if your app passes this test it stands a better chance of being allowed on the Windows Store.

As is often the case with Microsoft’s latter-day offerings, the Windows Store is trying to find a place in between Apple and Google’s respective app stores for the iOS and Android platforms: it wants to maintain some aspects of Android’s openness and flexibility with the added benefit of iOS’s safety and freedom from malware while at the same time steering clear of Apple’s obscure and sometimes fickle approval process. While Microsoft’s system does result in a “walled garden,” the company hopes that the Windows Store’s relative transparency about the approval process pleases longtime Win32 developers and newcomers alike.

For more on this process, you can read the full post - it is linked below for your convenience.

Source: Windows Store for Developers Blog

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Thursday, February 16, 2012

Windows 8 Consumer Preview Event Scheduled For Feb 29

Windows aficionado Paul Thurrott has just confirmed that the Windows 8 Consumer Preview event will be held in Barcelona, Spain on February 29, 2012. Coming from Mr. Thurrott, we would be inclined to believe that this is not a rumor.

There have been a lot of leaked screenshots of the supposed Consumer Preview build 8220 (or build 8225 if the @BuildWindows8 Twitter feed is to be believed) floating around the interweb these past few days. Some of the more aggressive changes include the disappearance of the iconic Windows Orb, or the Start Button as some of us still lovingly like to call it. Others are more subtle like changes to the Metro-styled start screen and a new translucent UI for Charm bar.

I quite like the Consumer Preview moniker being used this time around. The consumer-centric branding, just like the Building Windows 8 blog, demonstrates Microsoft's commitment to actively communicate progress on the OS and gather feedback from end users and developers. 

The Consumer Preview should ideally be a feature-complete release, with future builds focusing on performance, stability and usability enhancements, rather than any major new features.

In any case, the wait shouldn't be too long now.

Source: Supersite for Windows

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Microsoft Provides Windows on ARM Details

We've known that Microsoft has been planning an ARM-compatible version of Windows since well before we knew anything else about Windows 8, but the particulars have often been obscured both by unclear signals from Microsoft itself and subsequent coverage of those unclear signals by journalists. Steven Sinofsky has taken to the Building Windows blog today to clear up some of this ambiguity, and in doing so has drawn a clearer line between the version of Windows that will run on ARM, and the version of Windows that will run on x86 processors.

Up until now, we've operated under the assumption that a new version of Windows called Windows 8 would be released this year, and that it would run on both x86 (32-bit and 64-bit - throughout this article I'll use x86 to refer to both architectures) and ARM processors - Sinofsky's post makes it clear that the ARM version of Windows, officially referred to as Windows on ARM (WOA), is considered to be a separate product from Windows 8, the same way that products like Windows Server and Windows Embedded share a foundation with but are distinct from Windows 7. Windows on ARM has a "high degree of commonality" and "very significant shared code" with Windows 8 - much of the user's interaction with the OS will be the same on either platform, and much of the underlying technology we've seen in our Windows 8 coverage so far will be present in both versions, but they're distinct products that will be treated differently by Microsoft.

This post is quite lengthy and represents what is likely to be our best look at WOA for at least a little while - we'll get to see some of its features in the Windows 8 Consumer Preview when it is released at the end of the month, but for now Windows on ARM is only being tested internally, and on customized hardware that will be sent to some developers and hardware partners at about the same time. It will be a little while before we see anything remotely similar to shipping hardware.

The Windows Desktop, Office, and x86 Apps

One of the biggest recurring questions I've seen about Windows on ARM is whether the standard Windows desktop would be available for use on those devices as it will be on Windows 8 machines - the answer is yes, it definitely will be. The desktop can be invoked from the Start screen, and once there users can perform standard Windows Explorer operations, launch the desktop version of Internet Explorer, and other tasks either via touch (for which Explorer has apparently been optimized) or via keyboard and mouse input. The desktop will only consume resources when it is launched, meaning that there are no performance or battery life implications for users who stick with the Metro interface for everything - the desktop is there if you want it, but one of Microsoft's stated goals with the Metro interface is to make it so that you don't need to use the desktop as a fallback.

Microsoft will also be bundling versions of Microsoft Word, Excel, PowerPoint, and OneNote with Windows on ARM systems. These Office apps will be a part of the new Office 15 family of products (suggesting, but not guaranteeing, that we may see a full x86 version of that suite before the end of the year as well), but will be touch-optimized versions of the applications rather than ports of the standard suite. The Windows on ARM products will "maintain fidelity" with their x86 counterparts (meaning that a file created in Word or Powerpoint on an x86 machine will look the same on an ARM machine), but will otherwise be redesigned to fit the platform - an early version of Excel is shown above.

That said, Microsoft is firm in its insistence that it will not support running, emulating, or porting existing x86 apps on the Windows on ARM desktop - apps can only be downloaded and installed through the Windows Store, and only apps written to target the new WinRT APIs can be distributed through the store (however, the store will be able to distribute and update both ARM and x86 versions of apps in the event that the app uses any code native to either architecture). Microsoft suggests that current Windows developers should be able to take significant bits of their existing code and wrap them in a Metro layer, but acknowledges that bringing over existing apps will require a bit of work - WinRT is clearly the wave of the future where Windows is concerned, but it'll be up to individual developers to decide how, when, and if to bring their programs over.

Supported Devices and Release Date

Windows on ARM is being written to run on ARM SoCs from NVIDIA, Qualcomm, and Texas Instruments, and it will only be available on devices designed to run it - you won't be able to buy a license for Windows on ARM and install it on an existing tablet, or a tablet designed to run Android. Microsoft is working with partners to deliver compatible hardware, and the company's goal is to start shipping devices running Windows on ARM at the same time as x86 devices running Windows 8 (currently slated for late this year).

In addition to SoC type, Microsoft will have a set of broad guidelines for Windows on ARM tablets that are similar to those for current Windows phones (the "chassis specification," in Microsoft parlance) - likely a set of supported screen resolutions and a list of required hardware devices designed to provide a middle ground between the uniformity of the iPad and the diversity-to-the-point-of-insanity of Android tablets. On Windows phones, these requirements are in place to give consumers some choice while also limiting developer headaches and ensuring a standardized look and feel across different devices from different manufacturers - the requirements for Windows on ARM will have the same aims, and we'll talk a little bit more about some of the hardware that will be common to WOA devices later on in this post.

In treating Windows on ARM as a separate product, Microsoft has left itself some wiggle room to let its release date slip without holding up Windows 8 (wiggle room is very important to the post-Vista Windows team, and they generally don't give hard dates unless they expect to be able to hit them). Microsoft obviously wants to ship before the end of the year because, let's face it, they don't want to give Apple, Google, Amazon, and the rest another holiday season all to themselves, but at this point in the game a botched or half-baked release in time for Christmas could actually be worse for Microsoft's market and mindshare than a well-executed release a few months later. Expect a concurrent release with Windows 8, but know that Microsoft hasn't yet completely committed to it.

When it is shipped, Windows on ARM should come as a single edition of Windows from a feature standpoint (though the company notes that no decisions regarding new Windows product editions have been finalized) - Microsoft promises to "adjust the features ... such that [WOA] is competitive in the marketplace and offers a compelling value proposition to customers of all types." That doesn't tell us much, but I think we should expect the consumer-oriented features that you'd find in a Home Premium version of Windows along with business-minded features (like domain joining and device encryption) thrown in to increase WOA's appeal to enterprises. Whether the decision to ship a single Windows on ARM SKU will have any effect on the x86 version's army of different editions remains to be seen.

Drivers, Updates, and Hardware

So, since Windows on ARM will only be available on devices designed specifically for it, Microsoft can actually keep track of what hardware WOA devices are guaranteed to be using. This means that all software, from OS patches to device firmware to specific drivers, can and will be distributed using Windows Update. Apple has achieved something similar in OS X - Macs are many and subtly varied, especially when you take multiple model years into consideration, but ultimately there is a finite set of hardware in the field, and Apple can keep every Mac in use up-to-date with drivers, firmware, and OS updates through Software Update, rather than the broad array of different first and third-party updaters required to patch those separate elements on an x86 Windows box (and I promise that I'm just comparing the two to give you a frame of reference, not because I consider one system to be inherently superior to the other).

To reduce the number of drivers it will have to keep up to date, Microsoft is relying heavily on "class drivers" to support hardware in both WOA and Windows 8 - for those of you just tuning in, a class driver is designed to support all hardware manufactured to certain standards, rather than targeting specific devices. They're why you can freely plug in different USB keyboards and flash drives to a Windows computer and have them recognized by the machine without needing to pop in a driver disk first.

A lot of the work Microsoft is putting into class drivers is also applicable to Windows 8 - we've already looked at new class drivers for USB 3.0 controllers, mobile broadband chips, and motion sensors, and we should also see class drivers for printers, Bluetooth, Embedded MultiMediaCard (eMMC) storage, and drivers for different busses and input devices (like the Windows, power, and volume buttons).

Where Microsoft can't create class drivers, it's trying to enforce some common specifications - WOA devices will all have DirectX-capable GPUs and drivers, which will power Metro apps, the Windows UI, and GPU acceleration in Internet Explorer among other things. This baseline has enabled Microsoft to improve on the fallback software GPU driver to enable a nicer-looking display on devices without a specific driver (and also for system diagnostic and information screens). This new soft GPU driver will also be available in Windows 8, where it will replace the standard VGA driver that has been a part of Windows for just about as long as Windows has been around.

WOA systems will also require UEFI firmware and Trusted Platform Module (TPM) hardware across the board to support its secure boot and data encyption features, both of which will also be available to Windows 8 devices with the correct hardware (TPMs have been used to encrypt hard drives with BitLocker since Windows Vista and UEFI is slowly replacing BIOS in OEM PCs, but Windows 8 should push the adoption of both in a wider range of computers).

Conclusions

To see what Microsoft is trying to do with Windows on ARM, the most applicable template to examine is the one the company followed with Windows Phone 7. In both cases, Microsoft is entering an established market where competitors have established footholds through very different strategies (in each case, Apple and its tighty-controlled iOS on one end, Google with its infinitely malleable Android on the other, and a few other competitors fighting for scraps in between) and has tried to forge a middle path. Windows Phone 7 has been a bit of a slow starter because of Microsoft's low profile in the smartphone field and because of some lackluster handsets, but the platform has some very vocal fans - if the company can achieve a similar balance in Windows on ARM and get it to market on competitive hardware by the end of the year, that (combined with Android's relative weakness in the tablet market so far) might just be enough to establish Windows as a major player in the tablet space.

As usual with these Building Windows post summaries, I've relayed and distilled the most pertinent information for Windows users and enthusiasts here. If you'd like to read the full post, which also includes some details about how Microsoft is testing Windows on ARM in its labs and some of the more technical details involved in "porting" Windows from x86 to ARM, it is linked below for your convenience.

Source: Building Windows 8 blog

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Tuesday, January 31, 2012

Secret Windows 8 Weapon: Kinect Built Into Your Laptop

The Windows release of Kinect is coming up in a couple days, but for most people that won't be a major event: the Kinect they have is sitting on their TV or in a drawer, waiting to be taken out for an impromptu Dance Central 2 party. Of the 10 million Kinects out there, the only ones connected to computers are the ones being fiddled with by the various hackers and students making science projects out the things.But according to the Daily, Microsoft is hoping to remedy this particular situation by building Kinect sensors right into your laptops. TechCrunch alum Matt Hickey got to handle a pair of prototypes, which were confirmed to be official, not just one of the many experiments that hide within Microsoft's various lairs.]]>
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Monday, January 23, 2012

Windows 8 Mobile Broadband Enhancements Detailed

Using mobile broadband in Windows 8 will no longer require specific drivers and third-party software, says Microsoft's Billy Anders in a Building Windows 8 blog post today. This is thanks to the new Mobile Broadband Interface Model (MBIM) standard, which hardware makers are reportedly already beginning to adopt, and a generic driver in Windows 8 that can interface with any chip supporting that standard.

We've known for awhile now that mobile broadband chips would be treated as first-class devices in Windows 8 - the same as wi-fi, ethernet, Bluetooth, and USB 3.0, among others - but as usual Microsoft's blog post discusses the subject in exhaustive detail: because of their new first-class status, broadband antennas can be turned on and off in the same way that wi-fi and Bluetooth now are, and Airplane Mode can turn all of it off in one swoop, just like on a smartphone (see above). As on phones, Windows will automatically prioritize wi-fi networks when both wi-fi and cellular are available.

If your laptop or tablet has a SIM card installed, Windows will automatically detect which carrier it's associated with and download any available mobile broadband app from the Windows store, and carrier-unlocked laptops and tablets can choose between multiple cellular carriers if the hardware supports it (see above). As Brian noted in our first Windows 8 overview, the operating system also offers estimated data usage figures when connected to cellular networks, and the OS will adjust its default behaviors to save on data (for example, deferring automatic downloading and installing of Windows updates until wi-fi is available).

For people using wired or wi-fi connections that are also metered, Microsoft also gives you the option to see data usage figures for these networks. By selecting a "reduce data usage" option, Windows will use new built-in APIs to force network-aware Metro apps to use less data when possible (another example: using a low-bandwidth movie stream rather than a high bandwidth one). Network-aware Metro apps are required to use these APIs, and users can check how much bandwidth apps are using (both on metered and non-metered networks) in the Task Manager (above).

Lastly, Microsoft has made changes to the networking stack in Windows to allow for faster wi-fi connections when devices wake from sleep - information such as your preferred network list and other "hints" provided to your wi-fi adapter mean that wi-fi connections will be available "about a second" after the device wakes up.

That about covers all of the good stuff, but as always you can check the source post for more information. The Windows 8 beta is expected in February, with a final release targeted for sometime before the end of 2012.

Source: Building Windows 8 blog

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Sunday, January 22, 2012

iSuppli Agrees With IDC, Gartner: Windows Phone To Surpass iOS By 2015

Nobody wants to give Windows Phone a chance except for Robin and a whole bunch of analysts. Back in September, IDC and Gartner predicted that Windows would overtake iOS for the number two spot in the market by 2015, and Windows Phone head of marketing Achim Berg called that prediction conservative. Now iSuppli has joined in, predicting that Windows Phone will grab a 16.7 percent market share by 2015, while Apple's market share is expected to decline from 18 percent to 16.6 percent in 2015. ]]>
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Microsoft Girds Itself For Windows 8 Battle And Beyond

Microsoft's quarterly earnings statement didn't have any big surprises. It was generally good news: record total revenue, growth in many key sectors, big sales in Xbox, 525 million total Windows 7 licenses sold, and they even seem to be losing a little less money in the Online Services area. But all that is a side show. 2011 was a big one for Microsoft in mobile (at least, big in that they took major actions), but for their core businesses it has been a hold-steady year. 2012 will be an adventure.Windows 8 is Microsoft's next big thing. And trends suggest that by the time Windows 9 comes around, things in the personal computing industry may look a lot different. The way they handle this next phase will set the stage for the inevitable "post-PC era" changes.]]>
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Thursday, January 19, 2012

Lenovo's IdeaPad Yoga with windows 8 at CES 2012

Lenovo unveil a new IdeaPad called the YOGA, The lenovo model is called yoga 13, Lenovo Claimed to be the industry's first multi-mode notebook with a 360 degree flip-and-fold design, the new portable computing solution combines the ease-of-use of a 10-point capacitive touch tablet with the functionality and slim profile of an Ultrabook, while also bringing the screen closer to the user with a tent/stand monitor mode.

As for those in-between uses, Lenovo demonstrates a pair. First up is “tent mode” where the Yoga is folded back with the screen at a 30-ish degree angle to the keyboard — perfect for desktop touchscreen use. The other is “stand mode,” where the screen lines up perpendicular to the keyboard and faces away from it — which would be handy for lunchtime presentations.

Even at just 17mm thick and three pounds, the Yoga packs plenty of harware muscle. That ten-point multitouch display pumps out 1600×900 pixels, and second-gen Intel Core processors, up to 8GB of RAM, and SSDs up to 256GB make this a machine that’s flexible enough to handle a wide variety of tasks and not merely positions.

Lenovo expects the IdeaPad Yoga to hit the street at around $1200 when it arrives later this year. It’s set to ship with Windows 8 preinstalled, and Lenovo’s promising the Yoga will be available at the launch of Microsoft’s next OS.
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